AI Insights · Timothy · April 2022
Top Down Games on iOS in Germany: Q1 2022 Performance
Discover the performance trends of the top 5 top-down games on iOS in Germany during the first quarter of 2022, focusing on downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 top-down games on iOS in Germany showcased varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these metrics across the quarter.
Brawl Stars by Supercell saw significant fluctuations in its weekly revenue, peaking at around $269K in mid-January and maintaining a fairly stable trend thereafter, ending the quarter at approximately $186K. Weekly downloads for the game started at around 21K in late December, gradually declining to about 15K by the end of March. Active users showed a slight increase from around 345K at the start to approximately 325K by the end of the quarter.
Clash Royale, also from Supercell, experienced a notable peak in weekly revenue at about $254K in early January, with a subsequent decline to roughly $108K by late March. Downloads followed a similar trend, starting at around 24K and fluctuating before ending at approximately 20K. Active users for the game saw a decrease from around 861K to approximately 806K during the quarter.
Solitaire Grand Harvest from Supertreat maintained a relatively stable weekly revenue, peaking at around $94K in late February, before ending the quarter at about $88K. The game's downloads started at about 2.1K and decreased to around 1.5K by the end of March. Active users saw a significant increase from approximately 34K at the start to about 54K by the end of the quarter.
Candy Crush Soda Saga by King showed consistent performance in weekly revenue, starting at around $99K and ending at approximately $92K. Downloads fluctuated, starting at around 5.9K and ending at about 3.5K. The game's active users showed a slight decrease from around 57.7K to approximately 54.2K over the quarter.
The Lord of the Rings: War by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD had a peak weekly revenue of about $95K in late February, with a noticeable dip to around $49K by the end of March. Downloads saw a decline from approximately 4.7K to about 2.9K. Active users decreased from around 17.1K to roughly 16.6K during the quarter.
These performance trends highlight the dynamic nature of the top-down games market on iOS in Germany. For more detailed insights, visit Sensor Tower.